A weathered matte-black airsoft rifle resting across a stack of battered metal ammo crates painted in chipped navy blue, each stenciled with bold white "OP BLUE CIRCLE" markings. The scene sits in the corner of an abandoned warehouse with cracked concrete floors, scattered shell casings, and torn mission maps spread beneath the weapon. Cool, diffused overcast light pours through broken high windows, carving sharp highlights along the rifle’s rails and optics while casting long, dramatic shadows. Captured in photographic realism from a low, three-quarter angle with a shallow depth of field that blurs distant pallets and netting, the mood is bold, tactical, and cinematic, evoking a high-stakes Tarkov-style milsim event staging area.

Tarkov milsim

Northern Ireland’s hardcore airsoft events are inspired by Tarkov realism. Persistent squads, ammo limits, looting, and dark zones for authentic stress and teamwork.

Immersive Tarkov-style airsoft milsims

OPERATION B C P

Milsims run story-driven airsoft operations across Mid and East Antrim, blending milsim discipline, Tarkov-style tension, and safe, marshalled gameplay for all.

A detailed tactical operations table inside a dim command tent, dominated by a large, creased topographic map covered in color-coded markers, laminated objective cards, and a blue circular mission patch in the center. Around the map sit rugged radios, a scratched metal compass, labeled mag pouches, and printed rules for a Tarkov-style airsoft event. Harsh, directional light from a single hanging field lamp creates hard-edged shadows and strong contrasts, highlighting textures of canvas walls and frayed nylon gear. Shot from a slightly elevated, wide-angle photographic perspective with sharp focus throughout, the atmosphere feels intense, strategic, and immersive, capturing the planning phase of a bold, narrative-driven battlesim.

Upcoming Ops, Let’s Go!

01-08-26

Tarkov city

Magheramoure NI

19-09-25

Quarry Outpost

Magheramoure NI

29-08-26 30-08-26

Tarkov

Magheramoure NI

19-09-26

Tarkov

Magheramoure NI

A weathered matte-black airsoft rifle resting across a stack of battered metal ammo crates painted in chipped navy blue, each stenciled with bold white "OP BLUE CIRCLE" markings. The scene sits in the corner of an abandoned warehouse with cracked concrete floors, scattered shell casings, and torn mission maps spread beneath the weapon. Cool, diffused overcast light pours through broken high windows, carving sharp highlights along the rifle’s rails and optics while casting long, dramatic shadows. Captured in photographic realism from a low, three-quarter angle with a shallow depth of field that blurs distant pallets and netting, the mood is bold, tactical, and cinematic, evoking a high-stakes Tarkov-style milsim event staging area.

Packages

12hr Day Raid

£40 per operator – full‑day raid access, briefing and debrief, immersive Tarkov‑style scenarios, chrono check, and on‑site marshal support included.

✔ Field access

✔ Mission briefings

✔ Loot props

✔ Medics included

24hr Raid

£80 weekend campaign pass – two full days of linked missions, night phase where available, priority faction slot selection, and discounted pyrotechnic rentals.

✔ Night phases

✔ Radio channels

✔ Squad photos

✔ Free parking

“Most intense airsoft I’ve played—missions felt high stakes yet safe, with incredible refereeing and immersive storylines.”

— Aya Nakamura

Briefings

Intel drops on upcoming ops, rules updates, and narrative arcs.

  • S51 Airsoft “Escape from Tarkov” Game Day Part Two 12hr battlesim on our new location
    1. GROUND
    Time: now is 10:00 Hours, 1st August 2026. You will be operating in the city of Tarkov, in the Norvinsk Special Economic Zone in Northwestern Russia.
    2. SITUATION
    Political scandals and the collapse of corporations have resulted in the social breakdown of Tarkov. Conflict between three warring factions has turned the zone into a shell of itself, with the remaining buildings derelict and the streets overgrown.
    The zone has six distinct areas, known as The Shoreline, The Lab, Factory, The Wood, Streets of Tarkov, and Terminal Bridge. Part one saw heavy firefighting, massive casualties on both sides, with Usec capturing the Bear’s commander and the commander having to give up the encryption download box, but the Bears retaking it before Usec completed all downloads. The Scavs disrupted the Usec push to recapture it, which resulted in the Bears being able to full back.

    Friendly and enemy forces – the factions
    Players must express, by private message or before the day, a ‘first preference’ faction, and we will try to accommodate this. But for balance, you may be asked to play in a different faction. So please kit up so that you can play in at least two of the three factions.
     
    Loadout requirements are designed to be easy to meet using mostly your normal kit and are described below for each faction. The right headgear for the faction is the most important single element. Bring headgear for TWO factions (and if you can, bring a primary weapon or weapons used by two factions).
     
    Players of the original game or fans of the movie based on it are welcome to dress up for the occasion, subject to sticking to the overall rules below. Marshals will resolve any kit issues pragmatically on the day, to ensure everyone gets the most from the event. Marshals may also role-play Non-Player Characters in some missions.
     
    Missions will aim to have the ‘look and feel’ of the movie, rather than replicating the loot-gathering mechanics of the game. So you will play from the start with your full loadout and must bring kit for the full day with you, into the field, to your faction’s patrol base.
    Faction – USEC PMC
    A Western-based company, hired by a corporation called TerraGroup, to cover up the corporation’s illegal activities in Tarkov,
    Loadout
    Weapons – any M4 type; or any sniper rifle, pistol, SMG, or shotgun. If not in possession, other preferably Western/NATO primary weapons are allowed – except NO AK or other Soviet weapons.
    Headgear – FAST (or any other) helmet; or any BLACK or CAMO cap/hat. No hoods/snoods, balaclavas or ski masks. Patches allowed.
    Combats and webbing – any, but preferably NATO. BLUE armband or tape. Must wear boots, no boots, no game!
    Faction – BEAR PMC
    Created by the Russian government to investigate the activities of Terragroup.
    Loadout
    Weapons – AK or other Soviet weapon; or any sniper rifle, pistol, SMG or shotgun. If not in possession, other primary weapons are allowed – except NO M4 type weapon.
    Headgear – DARK EARTH or OLIVE GREEN baseball or woollen cap – NO camo, no hoods/snoods, balaclavas or ski masks. Patches allowed.
    Combats and webbing – any, but preferably Soviet/WARPAC/Russian Federation. RED armband or tape. Must wear boots, no boots, no game!
    Faction – SCAVS (scavengers)
    Aggressive locals of Tarkov are normally hostile to both BEAR and USEC.
    Loadout
    Weapons – any.
    Headgear – Balaclava, snood, hood or ski mask (any colour, worn UP); or bareheaded – NO hats/caps or helmets. Patches allowed.
    Combats and webbing – any. NO armbands. Must wear boots, no boots, no game!
  • S51 Airsoft “Escape from Tarkov” Game Day Part Two 12hr battlesim on our new location
    1. GROUND
    Time: now is 10:00 Hours, 1st August 2026. You will be operating in the city of Tarkov, in the Norvinsk Special Economic Zone in Northwestern Russia.
    2. SITUATION
    Political scandals and the collapse of corporations have resulted in the social breakdown of Tarkov. Conflict between three warring factions has turned the zone into a shell of itself, with the remaining buildings derelict and the streets overgrown.
    The zone has six distinct areas, known as The Shoreline, The Lab, Factory, The Wood, Streets of Tarkov, and Terminal Bridge. Part one saw heavy firefighting, massive casualties on both sides, with Usec capturing the Bear’s commander and the commander having to give up the encryption download box, but the Bears retaking it before Usec completed all downloads. The Scavs disrupted the Usec push to recapture it, which resulted in the Bears being able to full back.

    Friendly and enemy forces – the factions
    Players must express, by private message or before the day, a ‘first preference’ faction, and we will try to accommodate this. But for balance, you may be asked to play in a different faction. So please kit up so that you can play in at least two of the three factions.
     
    Loadout requirements are designed to be easy to meet using mostly your normal kit and are described below for each faction. The right headgear for the faction is the most important single element. Bring headgear for TWO factions (and if you can, bring a primary weapon or weapons used by two factions).
     
    Players of the original game or fans of the movie based on it are welcome to dress up for the occasion, subject to sticking to the overall rules below. Marshals will resolve any kit issues pragmatically on the day, to ensure everyone gets the most from the event. Marshals may also role-play Non-Player Characters in some missions.
     
    Missions will aim to have the ‘look and feel’ of the movie, rather than replicating the loot-gathering mechanics of the game. So you will play from the start with your full loadout and must bring kit for the full day with you, into the field, to your faction’s patrol base.
    Faction – USEC PMC
    A Western-based company, hired by a corporation called TerraGroup, to cover up the corporation’s illegal activities in Tarkov,
    Loadout
    Weapons – any M4 type; or any sniper rifle, pistol, SMG, or shotgun. If not in possession, other preferably Western/NATO primary weapons are allowed – except NO AK or other Soviet weapons.
    Headgear – FAST (or any other) helmet; or any BLACK or CAMO cap/hat. No hoods/snoods, balaclavas or ski masks. Patches allowed.
    Combats and webbing – any, but preferably NATO. BLUE armband or tape. Must wear boots, no boots, no game!
    Faction – BEAR PMC
    Created by the Russian government to investigate the activities of Terragroup.
    Loadout
    Weapons – AK or other Soviet weapon; or any sniper rifle, pistol, SMG or shotgun. If not in possession, other primary weapons are allowed – except NO M4 type weapon.
    Headgear – DARK EARTH or OLIVE GREEN baseball or woollen cap – NO camo, no hoods/snoods, balaclavas or ski masks. Patches allowed.
    Combats and webbing – any, but preferably Soviet/WARPAC/Russian Federation. RED armband or tape. Must wear boots, no boots, no game!
    Faction – SCAVS (scavengers)
    Aggressive locals of Tarkov are normally hostile to both BEAR and USEC.
    Loadout
    Weapons – any.
    Headgear – Balaclava, snood, hood or ski mask (any colour, worn UP); or bareheaded – NO hats/caps or helmets. Patches allowed.
    Combats and webbing – any. NO armbands. Must wear boots, no boots, no game!

Contact

Use the form below to book squad places, request private hire, or ask questions about our Tarkov-style scenarios and safety.

Larne, Mid and East Antrim

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A dense, overgrown woodland killhouse composed of makeshift plywood structures, rusted shipping containers, and nailed-together barricades, all painted in muted blues and grays with a prominent blue circle emblem sprayed on a central container door. Fog lingers low to the forest floor, curling around spent BBs, torn objective cards, and scattered blue and red team flags. Late-afternoon golden light slices through the canopy, creating luminous shafts that illuminate swirling mist and cast complex shadows across the structures. Photographic realism from a low, forward-facing angle emphasizes depth, with foreground foliage in soft focus and the central emblem razor sharp. The mood is tense and cinematic, embodying a gritty Tarkov-style extraction zone.

Field location

Our primary Battlesims field sits in rural Mid and East Antrim, Blue circle cement Magheramorne, with dense woodland, CQB compounds, and elevation changes that reward teamwork, navigation, and stealth-focused players seeking long-form, Tarkov-inspired airsoft operations close to Larne harbour, Belfast and Ballymena for regular weekend event days.

Mid and East Antrim, Northern Ireland